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interviews archive

Luca Nemolato

Luca Nemolato InterviewHear from concept artist Luca Nemolato about how his straightforward workflow and appetite to throw himself into new and varied challenges have helped him catapult his career in designing for film, tv and more, including tips for networking and standing out as a freelance artist and a bit about his contributions to the creature design on the Oscar-winning film, The Shape of Water.


Read the interview with Luca Nemolato by Courtney Trowbridge

interviews archive

Bill Buckley

Interview with Bill BuckleyFormer Neversoft Entertainment and Infinity Ward animator Bill Buckley, now animation director of virtual reality firm First Contact Entertainment, reveals the lessons he has learned over the course of his varied career, the secrets of creating a great in-game animation – and why VR means pressing the reset button on the role of the games artist.

 

Read the interview with Bill Buckley by Jim Thacker

events

Gnomon + Artstation GDC 2018 Mixer

release archive

Introduction to the UV Toolkit in Autodesk Maya 2018

Introduction to the UV Toolkit in Autodesk Maya 2018 with Eric Keller

interviews archive

Eric Keller

Multi-talented CG artist and author, Eric Keller, discusses his unique experience with CG in science, natural history and biology while also elaborating on specific experiences that led him to working in movies, such as 10 Cloverfield Lane and the Cloverfield Paradox. Keller also divulges what key shifts he foresees developing in the future of CG and what key objectives artists should focus on to prepare for those up-coming changes.


Read the interview with Eric Keller by Genese Davis

interviews archive

Olivier Dubard

Olivier Dubard, environment artist, matte painter and concept designer, talks to us about his experiences working on films from Marvel’s Black Panther and Disney’s Beauty and the Beast to Hotel Transylvania 3, and why it’s crucial for artists to develop an open, problem-solving mindset to efficiently collaborate in a production pipeline.


Read the interview with Olivier Dubard by Courtney Trowbridge