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Workshop

Designing a Transforming Super Mecha

A Workshop
by Leo Chiola

Drawing & Rendering Robots Using Clip Studio Paint & Photoshop With Léo Chiola

beginner
3h 4m 5s
9 Lessons
A Workshop
by Leo Chiola
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Learn how to master inking in Clip Studio Paint and level up your lasso game in Photoshop with this concept design workshop by Léo Chiola. In this 3-hour video tutorial, Léo walks through his process for designing a Super Mecha and reveals how he approaches a vehicle-transformation design, based on his creative experience working on Transformers: Cyberverse.


This workshop covers all aspects of character design, from an initial brief through to the final piece, and includes his thinking process throughout the workflow. The first half of the tutorial focuses on the exploration of various designs, using rough lines and colors. From those initial sketches, one is chosen and pushed forward, with clean line art taken care of in Clip Studio Paint before the final rendering is tackled in Photoshop.


Léo shares his favorite inking brush in Clip Studio and demonstrates how to properly set up your brush to work properly at any resolution. Discover how to effectively add color variation for subtle details and final effects for the final render, ready for final presentation in a production environment. Further areas of discussion include shape language, the importance of silhouette, how to analyze a brief, how to convey the right emotion through design, and the use of references.


This workshop is suitable for any artist level, from beginners looking to understand the thought process to skilled professionals looking to improve their character design skills. Project files provided with this workshop include his layered Photoshop files for his initial designs as well as the Mecha and Vehicle Mode finals for subscribers to reference.

9 Lessons

01IntroductionFree

In this workshop, Léo creates a mock studio scenario with a practice brief to design a mecha character. He emphasizes that mastering character design takes consistent practice and learning from a variety of sources. The process he demonstrates is versatile and can be applied to animation, video games, and comic books, making it a valuable skill set for character designers.

Duration: 7m 34s

Introduction
02Brief & ReferencesFree

In this lesson, Léo shares a mock character description, and explains the importance of script analysis and gathering references. The initial mood board provides both inspiration and guidance, blending literal references with conceptual images that convey the character’s desired emotional qualities. By setting limits and thinking conceptually first, artists can create focused, original characters instead of generic copies.

Duration: 17m

Brief & References
03Sketches Exploration: Mecha Mode — Part 1

In this lesson, Léo begins sketching his character in Photoshop, focusing on shape, feeling and visual interest rather than technical accuracy. He stresses carrying key elements between forms while leaving transformation details and refinement for later, keeping the early design phase creative and concept-driven.

Duration: 35m 4s

Sketches Exploration: Mecha Mode — Part 1
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04Sketches Exploration: Mecha Mode — Part 2

In this lesson, Léo adds a bit of color to his design. While not strictly necessary, it dramatically improves communication with clients and directors by making designs more readable, and ensuring your ideas aren't overlooked. When working in this way, artists should establish proper color hierarchy, maintain value clarity, and add just enough rendering to convey the concept without spending excessive time on details.

Duration: 21m 40s

Sketches Exploration: Mecha Mode — Part 2
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05Sketches Exploration: Vehicle Mode

In this lesson, Léo starts designing the second part of his mecha transformer; the vehicle form. He approaches it like character design, focusing on artistic principles rather than technical drawing. By prioritizing strong shapes, keeping key elements and colors consistent, and using perspective as a guide instead of a limitation, Léo creates vehicles that look interesting and clearly connect to their mecha counterparts.

Duration: 19m 14s

Sketches Exploration: Vehicle Mode
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06Line Art in Clip Studio Paint

In this lesson, Léo creates the final line drawing for his mecha character. He encourages artists to develop a line-work style that suits their own goals, emphasizing that strong line work comes from confidence and clear visual thinking, not from any specific tool or technique.

Duration: 33m 18s

Line Art in Clip Studio Paint
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07Rendering in Photoshop: Flats & Shadows

In this lesson, Léo shows how he renders his mecha character, combining the new line work with the color scheme from his initial sketches. He refines the image with careful color choices and establishes clear light and shadow seperation. By using multiple layers for effects and rim lights, artists can improve their understanding of color, form, and how light interacts with shapes.

Duration: 24m 28s

Rendering in Photoshop: Flats & Shadows
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08Rendering in Photoshop: Midtone & Light

Continuing the final render in this lesson, Léo works on a new layer in order to build color within the light and dark areas of the character. By mastering the relationship between local color, mid-tones, and light interaction, artists can create compelling character designs using straightforward methods and minimal layer modes.

Duration: 15m 12s

Rendering in Photoshop: Midtone & Light
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09Conclusion

In this final lesson, Léo presents the complete project, showing how the same principles shaped both the mecha character and its vehicle form. He reminds artists that great design comes from enjoying the process, practicing consistently, and drawing inspiration from a wide range of influences. By balancing traditional and digital techniques and exploring beyond their immediate field, artists can build strong fundamentals while developing a distinctive voice.

Duration: 10m 35s

Conclusion
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Primary tools

For this workshop you’ll need:

Photoshop

* Note that these programs and materials will not be supplied with the course.

Project Files

When you download the workshop files, you'll have access to Léo Chiola's full Photoshop project and final images from this workshop for you to break down, learn from, and explore. Included in the download, you'll find:


  • Photoshop projects (.psd) – 4 full project files for each stage of the workshop, with all layers maintained
    - Final images (.png) - The resulting composition for each of the four stages of the project
zip
LCH01_Project_Files.zip
55.78 MB
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Skills Covered

Who’s this Workshop for?

This workshop is perfect for concept artists, character designers, and entertainment industry professionals working on vehicle and mecha designs. Both beginners seeking to understand professional workflows and intermediate artists looking to refine their skills will find valuable insights from Léo Chiola’s process and industry experience.


The lessons in this workshop cover many concepts, from shape language to form and silhouette theory, and even best practices for analyzing the initial brief. This is guaranteed to make these lessons essential for anyone pursuing concept design roles in animation, gaming, or film production environments.

Learning Outcomes

By completing this workshop, artists will have mastered professional mecha design workflows from initial concept through final production-ready presentation using industry-standard software.


Key skills include:

  • How to effectively analyze creative briefs and develop professional transformation vehicle concepts.
  • How to master advanced inking techniques and brush setup in Clip Studio Paint.
  • How to utilize lasso tools and rendering techniques in Photoshop effectively.
  • How to apply shape language principles and silhouette analysis for compelling character designs.
  • How to create subtle color variations and apply final effects for presentation.
  • How to structure professional design workflows from rough sketches to final renders.
  • How to convey specific emotions and narratives through character design choices.
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Workshop
Designing a Transforming Super Mecha
Drawing & Rendering Robots Using Clip Studio Paint & Photoshop With Léo Chiola
A Workshop by Leo ChiolaSenior Freelance Storyboard Artist & Illustrator
beginner
3h 04m
9 Lessons
Instructor Leo ChiolaSenior Freelance Storyboard Artist & Illustrator

Léo Chiola is a Senior Storyboard Artist at Gearbox Entertainment, contributing to Borderlands 4 and other unannounced projects, while also working as a freelance illustrator. He began his career at age 20 as a freelance comic artist and illustrator, building a strong foundation in visual storytelling.


In 2017, Léo joined Boulder Media (owned by Hasbro) as a Character Designer on the animated TV series Transformers: Cyberverse. After relocating to Canada in 2019, he continued expanding his portfolio, with credits on projects including Marvel Rivals, Marvel Snap, Chase & Catch, Aiko & the Masters of Time, and Spellcasters: Major League Magic.

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  • If you like stylized mecha and giant robots, do yourself a favor and learn from a great character designer how to create solid shapes and dynamic poses in Léo's own unique style.

    - Serge Birault
    Senior Concept Artist at Epic Games

  • Léo has a great understanding of shape language and knows how to create awesome designs that look both functional and fun. Having worked in video games, animation, and also as a comic book artist, Léo has extensive knowledge of stylized character design. I highly recommend his workshop.

    - Edward Delandre
    Concept Artist at Gameloft Montreal

  • Léo is a hell of a comic artist, and has great experience in mechanical character design; while working on Transformers he provided a lot of concept sketches and technical drawings for robots and vehicles, so I’m looking forward to seeing what he will come up with for this workshop.

    - Marco Caradonna
    Freelance Art Direction / Visual Development

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