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ZBrush Summit 2016

ZBrush Summit 2016

 

From September 30th to October 2nd, Pixologic along with ZBrush artists from around the world will come together to bring the ultimate ZBrush experience to the Gnomon campus. Attendees will have opportunities to take part in exclusive on-site workshops and activities, meet industry artists, and talk with the masters face-to-face. The ZBrush Summit 2016 will also be streamed live: online attendees will have the opportunity to experience the live sculpt-off and awards ceremony, plus see industry-leading artist presentations at summit.pixologic.com/streaming.

 

The Art of ZBrush 2016 Gallery Show will open in the Gnomon Gallery on Friday, September 30th. Be sure to attend to check out the latest and greatest artwork and 3D-printed objects from the ZBrush community, and enjoy free refreshments and music at the Gnomon campus in Hollywood. For more information, visit gnomon.edu/gallery

 

To sign up for the ZBrush Summit Events, visit summit.pixologic.com/register

 

Schedule:

 

Friday, September 30th:
12:00 pm: Opening Presentation by Andrew Cawrse, Founder and Creative Director of Anatomy Tools
1:30 pm: Disney Animation Talk by Alena Wooten, Dylan Ekren, Sergi Caballer, and Zack Petroc
4:00 pm: Square Enix Talk by Mitsunobu Ochi and Yuichi Itoyama
6:00 pm: Naughty Dog Talk by Adam Scott, Frank Tzeng, Colin Thomas, and Yibing Jiang
7:00 pm: The Art of ZBrush II Gallery Show Opening

 

Saturday, October 1st:
9:00 am: Fallout 4 Hard-Surface Techniques Workshop with Bethesda Studios
9:00 am: Anatomy Fast-Track in ZBrush Workshop with Andrew Cawrse
10:00 am: Displacing the Past and Sculpting the Future Talk by Seth Thompson
11:30 am: Blizzard Entertainment Talk by Michael Vicente, Paul Warzecha, and Shannon Thomas
1:30 pm: Laika Entertainment Talk by Chris Tan
3:00 pm: Creature Anatomy Workshop with id Software
4:00 pm: Concept and Character Design Talk by Peter Konig
5:30 pm: Backwards Workflow for Printing Jewelry Talk by Tomas Wittelsbach
7:00 pm: 2nd Annual ZBrush Awards Ceremony

 

Sunday, October 2nd:
9:00 am: Techniques for Character Design and Key Art Production Workshop with Peter Konig
9:00 am: Digital Sculpting for Toys and Collectibles Workshop with Joe Menna
10:00 am: Bethesda Game Studios Talk by Dennis Mejillones and Lucas Hardi
12:00 pm: The Art of Toy Design Talk by Brian Baity
2:00 pm: id Software Talk by Bryan Wynia, Denzil Oneill, and Jason Martin
3:00 pm: Jewelry and Product Design for 3D Printing Workshop with Tomas Wittelsbach
4:00 pm: Oculus VR Talk by Giovanni Nakpil
5:30 pm: Sculpting Secondary Forms and Analyzing References Talk by Glauco Longhi