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Introduction to World Machine with Dax Pandhi

The Gnomon Workshop is pleased to announce the release of "Introduction to World Machine" with Dax Pandhi.

 

In this lecture, Dax introduces the fundamentals of procedural terrain generation using World Machine. Dax delves into the essential building blocks of digital terrains and demystifies the seeming complexity of function graphs. The lecture develops through a series of increasingly sophisticated terrain development techniques that utilize procedural noise generators, and collapse the geometric shapes with Stochastic erosion, thermal weathering, coastal erosion, and snow fall. Examples include a dry mountain range, volcano, snowcapped peak, and a coastal cliff.