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2D & 3D Character Design in Photoshop & Blender

From Concept to Final Render with Francesco Guarini

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      Description

      Learn how to develop a character concept from a rough sketch to a final render, using Blender for the 3D modeling and rendering and Photoshop for the final post-production work. This 3.5-hour workshop by art director and visual development artist Francesco Guarini is ideal for intermediate artists, though beginners can easily follow along and enjoy some Blender basics.


      The workflow demonstrated in this character-focused workshop covers the basic principles of character design in Photoshop and how to translate a design in 3D using Blender. Francesco discusses the importance of considering functionality during the design process and always being mindful of how your design will affect the modeling, rigging, and animation departments.


      This comprehensive tutorial is recommended for artists looking to incorporate Blender modeling into their character design workflow, though the techniques taught can be applied to any design workflow. Project files supplied with this workshop include Francesco’s design, model, and render files for subscribers to learn from.


      Duration: 3h 28m

      Format: HD 1920x1080

      Francesco Guarini

      Director, Art Director & Visual Development Artist

      Francesco Guarini is an Art Director and Visual Development Artist currently based in Madrid, Spain. Since 2015, he has been working in the animation industry both as a freelancer and an in-house artist. He has experience in both 2D and 3D TV productions as well as IP development and visual development for feature films. He also occasionally works as an art director and concept artist in the advertisement industry.


      Some of the companies he has worked for include Blue Zoo Animation, Able & Baker, Red Star 3D, Method n Madness, and many more. You can follow Francesco on Instagram at @frankguarini_art.

      • In my career, I've never met a designer with the same passion and drive as Francesco's; his enthusiasm for art and storytelling is highly contagious! His excellent skills in both character and environment design, and his deep understanding of shape, color and light, allow him not only to successfully execute every aspect of pre-production but also to comfortably lead a team of proficient artists. His students will be able to learn and have a deep understanding of how to create successful images in an easy-to-digest and fun way thanks to Francesco’s great communication skills and attention to detail.

        - Simone Giampaolo
        Animation Director